Gizmos : Restringer Help
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Restringer is designed to emulate how Materia Magica handles color codes
for display back to the client program. The goal was to exactly perform
color code parsing as the game server does, and although this may be
impossible, Restringer closely follows the quirks of Materia Magica when
handling multiple piped escape. The program supports all of the 8 basic
ASCII colors, and their respective bold colors, also referred to as high
colors. In addition you may use the inverse escape to invert the foreground
and background colors of the text. Restringer allows you to display your
formatted selection in any color upon black backround you so choose,
defaulting to normal white.
Input String:
In this box you may type out a color coded string to be formatted. All
Materia Magica color codes listed in help colors are acceptable, including
the undocumented iverse code. When using the inverse color code, it
must directly follow the color code for the disired inverse color,
or it will be treated as a normal pipe within the text and ignored.
Color Codes:
| |B |
|
|C |
|
|G |
|
|M |
|
|R |
|
|W |
|
|Y |
|
|D |
|
| |b |
|
|c |
|
|g |
|
|m |
|
|r |
|
|w |
|
|y |
|
|d |
|
Special Codes:
| |x or |X |
Resets the colors to the default. Varies by client. |
| |i or |I |
Inverse colors. Must follow a regular color code. |
Display Scheme:
You may choose any color or it's corresponding high color to use as the
default color against the black background. The only color which does
not have a corresponding high color is the |D grey.
|